Brain Pickings

Posts Tagged ‘art’

18 AUGUST, 2009

Poetry On The Road’s VisualPoetry

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Goethe in code, the texture of text, and what Flickr has to do with rhyme and rhythm.

You may think of poetry as the ultimate analog art, but the Poetry On The Road international literary festival in Bremen begs to differ. For the past decade, the festival has been aiming to liberate poetry from the constraints of convention, and one of the ways it does that is through the VisualPoetry initiative.

Every year, Poetry On The Road commissions German designer and developer Boris Müller to capture the festival’s theme visually. Although the resulting abstract graphic motifs and patterns are visually complex, they all follow the same simple idea: Müller takes all the text of all the poetry from the festival’s program, calculates the frequency of each word, and and uses Processing — the software of choice for most data viz art — to generate visual representations, varying the aesthetics each year.

These images are then used in the festival’s annual poster and live as an interactive playground that lets viewers explore the poetry in a visual, non-linear way.

For this year’s visual theme, for example, Müller represents each word as a rectangle, scaled based on the word’s frequency, then stitches the many rectangles together into a barcode that captures the text in its entirety. In theory, you could decode and “read” the poetry with a regular barcode scanner.

And in 2007, he crafted a visualization entirely from Flickr images, swapping each word in a poem for a photo tagged with that word.

The 2003 theme was reminiscent of Stefanie Posavec’s Writing Without Words project, which you may recall from a couple of months ago. Here, Müller explores the nature, texture and inner structure of poems, letting the text lay itself out through the software.

The VisualPoetry experiment is a beautiful effort to capture poetry through rhyme and rhythm of a different kind, to add a dimension that makes it more accessible and alluring and exciting to new audiences and, ultimately, to create a new kind of storytelling that challenges our assumptions about the experience of poetry as a conceptual medium.

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17 AUGUST, 2009

Charley Harper: An Illustrated Life

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Birds, insects, monkeys, and 12.6 pounds of design genius.

If you think of nature illustration as the sterile visuals of a science book, you haven’t seen the work of Charlie Harper. The iconic American modernist, famous for his spunky stylized wildlife illustrations, spent more than six decades adorning books and posters with his highly distinctive artwork.

In 2001, New York based designer Todd Oldham — a legend in his own right — rediscovered Charley’s work and decided to comb through his ample archive, collaborating closely with Harper to curate, edit and design a book that captures the iconic style of the great master. When Charley passed away in 2007 at the age of 84, Oldham went on to publish Charley Harper: An Illustrated Life — a magnificent coffee table tome full of illustrations in Harper’s unique self-described “minimal realism.”

The book is massive tribute to Harper’s work — literally. At 12.6 pounds, the 424-page A3 monster is a dramatic, visually gripping antidote to today’s nano-culture. It’s also a lovely reminder that — as much as we love the interwebs — experiencing artwork on the screen is just never quite the same as the rich, lush, tactile glory of perfect print.

Charley Harper: An Illustrated Life comes as a must-have for the serious design aficionado — so snag it for your own library, or as a certain-to-floor gift for a visually passionate other.

via Melexodus

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12 AUGUST, 2009

Collaborative Creation: PSST!

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Transcending the ego, or why the future of storytelling is in its past.

Collaborative authorship in motion arts is something we’ve spotlighted before as a cultural trend gaining increasingly more traction — from a fan-made, feature-length Lord of The Rings prequel to a superb animated 3D short film.

Enter PSST! — a collaborative film project of 17 brilliantly produced films by 51 teams of designers, directors, animators and composers. Every film is comprised of three sections — beginning, middle and end — each produced by three different teams.

This process is the whole idea behind PSST! — a technique derived from the Dadaist game of Exquisite Corpse and the children’s game Telephone and applied to the arts of motion graphics, animation and film-making.

The project is an epitome of the cultural shift from ego-based authorship glorifying the individual creator to open creative collaboration harnessing the collective capacity for brilliance. Above all, it’s a beautiful return to the roots of storytelling — the foundation of film and, arguably, all art — as a shared experience.

Founded in 2006, PSST! is organized and curated by animator and designer Bran Dougherty-Johnson.

See all the films on the project’s Vimeo channel and marvel at the beauty of collaborative storytelling.

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