Brain Pickings

Posts Tagged ‘business’

11 APRIL, 2011

Game Frame: Bringing Game Mechanics to Work

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Last weekend, we had the pleasure of Undercurrent’s Aaron Dignan speak at this year’s PSFK Conference where he offered, with wit and rigor, a delicious taste of his new book: Game Frame: Using Games as a Strategy for Success — a compelling case for using game mechanics to transform the way we think about and do work, making play a core driving force of the modern workplace.

This book is my attempt to compartmentalize the relevant information about games and play in everyday life into one quick but actionable read. The truth is, we are born knowing how to play, and how to invent games where none exist. I’m convinced that there is a role for games and play in reshaping the world around us. Most of the the game designers I know imagine a world full of highly engaged people actively becoming the best version of themselves. In bringing that vision to life, we lack only the road map to get there, and the willingness to begin the journey.” ~ Aaron Dignan

If you consider yourself a gamer, or you’ve ever seen Philip Toledano’s portraits of gamers, you know the kind of passion, drive and emotion that go into gaming. Yet, chances are, you’re also familiar with the kind of drone-like mesmerism that an unengaging job can inflict. The core premise of Game Frame is that the psychological insights and behavioral motivators of game mechanics can be translated to the business world with powerful, transformative results. From why games have such a strong magnetic pull on the human brain to how our iPhones, hybrid cars and other technolusts are priming us to be intuitive gamers, Dignan blends illuminating research with real-life anecdotes from around the world to deliver a compelling treatise on the elusive intersection of creativity, productivity and real joy at work.

Filmed in August 2010 at São Paulo’s MIS-Museum of Image and Sound, the documentary is a living hallmark of the incredibly diverse ecosystem of contemporary art, exploring some of the key pillars of creativity, from collaboration to inspiration to cerebral stimulation.

Part Enchantment, part Gamestorming, part Reality Is Broken, Game Frame offers a thoughtful yet digestible guide to making the modern workplace what it always should’ve been: Productive, engaging and, above all, fun.

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18 MARCH, 2011

Scott Belsky on How to Avoid Idea Plateaus

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“Ideas are cheap and abundant,” proclaimed legendary management consultant and self-described social ecologist Peter Drucker, “what is of value is the effective placement of those ideas into situations that develop into action.”

Hand raise: Who here has had a big idea, the kind that keeps you up at night excitedly plotting its release into the world, only to have it plateau and lose steam before coming to fruition? We thought so. And how do we handle that? We come up with a new idea, a shot of creative dopamine to the brain, only to have it suffer the same fate. In his excellent talk from last year’s 99% Conference — one of our favorite cross-disciplinary event seriesScott Belsky breaks down how this trap works and how to avoid falling into it.

The project plateau is littered with the carcases of dead ideas that have never happened. What do we do? We just generate a new idea. We do it again and again and again. What we continue to do is we escape this project plateau with a new idea, and instantaneously we return to this high of excitement, this willingness to execute. And this is why there are more half-written novels in the world than there are novels.” ~ Scott Belsky

If you haven’t yet read Scott’s book, Making Ideas Happen, we strongly encourage you to do so. Barely a year old, it’s already one of the most important books on creative entrepreneurship ever published. Drawing on years of research and hundreds of interviews, Besky goes after the holy grail of ideation with a club and a smile. From what people who bring ideas to life have in common to understanding the chemistry of collaboration to how to avoid short-circuiting your reward systems, it’s the kind of guide that will make you just the right amount of uncomfortable and, in the process, better and smarter about your work, your productivity and your creative endeavors.

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22 FEBRUARY, 2011

Visualizing Loudness: The Dark Side of Music Digitization

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From Bieber to boredom, or what 30 years of compression have to do with auditory freedom.

Last month, we explored 3 fascinating, synesthetic ways of visualizing music. Today, we’re applying the same cross-sensory lens on a more basic component of sound: Loudness.

The rise of digital music over the past decade has sparked a phenomenon known as the loudness wars — a detrimental sonic arms race to digitally master recordings with higher real and perceived levels of loudness, resulting in sound quality inferior to that of analog recordings like vinyl and cassettes. (You can see and hear the difference in action here.) To better understand these issues of sound compression, perceived loudness and recording quality, we’re looking — literally — at three visual approaches to subject that illuminate it in a visceral, intuitive way.

CHRISTOPHER CLARK

Created for a 2009 NPR episode on the subject, this stunning infographic poster by designer Christopher Clark visualizes the history of loudness through the changes in frequency peaks, dynamic range and RMS levels — the actual auditory components of perceived loudness — in different music genres between 1979 and 2009.

IAN SHEPHERD

From reader Ian Shepherd, whom you may recall as our volunteer photographer for Bill Bryson’s A Short History of Nearly Everything: Special Illustrated Edition, comes this fascinating infographic raising awareness about Dynamic Range Day — an effort to debunk the myth that loudness helps sell records, taking place on March 25h.

Using data from the Unofficial Dynamic Range Database, Shepherd pits dynamic range — the distance between the highest, sharpest highs and lowest, softest lows, which gives sound richness — against loudness, alongside sales rankings where available.

The results are somewhat unexpected — Justin Bieber’s My World 2.0, for instance, is far louder with much less of a dynamic range than Michael Jackson’s Thriller, the #1 highest-selling record on the chart. Coldplay (#48), typically perceived as “mellow” band in terms of sonic style, is actually far louder than iconic hard rock band AC/DC (#2) in technical terms.

DYNAMIC RANGE METER

Also from Ian, TT Dynamic Range Meter by the Pleasurable Music Foundation is a wonderful free tool for Mac and PC rendering real-time dynamic range visualizations that help not only mixing engineers, but also casual music lovers make informed decisions about sound compression. You can try it out as a free plugin here.

BONUS

For a deeper dive into the subject, this excellent talk by Earl Vickers from the 129th Audio Engineering Society Convention, framing the underlying problem of the loudness wars as a problem of game theory, is very much worth the watch. (Again, thanks Ian.)

If we look at some extreme examples, we see that hypercompression reduces contrast between verse and chorus, it takes the crescendo out of the bolero, removes the surprise from the ‘Surprise Symphony,’ and turns ‘Stairway to Heaven’ into a sidewalk.” ~ Earl Vickers

Even if people don’t consciously notice the problem, the music may become mentally or physically tiring. Listeners may lose interest without knowing why.” ~ Earl Vickers

If you’re like us and live most of your life with music, this should both worry and mobilize you. Thankfully, sound advisor and researcher Julian Treasure has your back with this great short TED talk on 8 steps to sound health.

And for an even closer look at the issue in its rich historical context, we highly recommend Greg Milner’s Perfecting Sound Forever: An Aural History of Recorded Music.

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17 DECEMBER, 2010

2010’s Best Long Reads: Business

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Longreads and Brain Pickings have teamed up to highlight the most compelling in-depth stories published on the web this year. Earlier, we featured the best of Art, Design, Film & Music. Next up: Business. Here are 10 must-reads from 2010, from “wrongness” as a business strategy to procrastination to how culture can make (and break) a company.

Don’t miss our related selection of the year’s best books in Business, Life & Mind.

ON BEING WRONG

Error Message: Google Research Director Peter Norvig on Being Wrong (Kathryn Schulz, Slate, Aug. 3, 2010)

Time to read: 16 minutes (4,050 words)

Norvig explains what happens when a company (in this case Google) takes an engineering-centric approach to its products and business. First, it means that errors are actually a good thing.

“If you’re an engineer, you essentially want to be wrong half the time. If you do experiments and you’re always right, then you aren’t getting enough information out of those experiments.”

COCKTAIL PARTY IN THE STREET

A Cocktail Party in the Street: An Interview with TGI Friday’s Founder Alan Stillman (Nicola Twilley & Krista Ninivaggi, Edible Geography, Nov. 15, 2010)

Time to read: 17 minutes (4,193 words)

Before it arrived in strip malls around the country, TGI Friday’s was the first “singles bar” in New York City. Alan Stillman reflects on his transition from “looking to meet girls” to running a business.

“The restaurant business does come down to real estate … A restaurant owner is renting or sub-letting you a piece of real estate for the evening.”

WHAT AMAZON FEARS MOST: DIAPERS

What Amazon Fears Most: Diapers (Bryant Urstadt, Businessweek, Oct. 7, 2010)

Time to read: 14 minutes (3,468 words)

That which one fears… one buys. Just before Amazon plunked down $540 million for Diapers.com, Businessweek profiled co-founders Marc Lore and Vinit Bharara, whose company studied Amazon’s every move.

“We’re obsessed with Amazon … Recently I read every 10-K since 1996. It’s interesting to read all those 10-Ks in a row. They were doing so many things so soon.”

LATER

Later: What Does Procrastination Tell Us About Ourselves? (James Surowiecki, The New Yorker, Oct. 11, 2010)

Time to read: 14 minutes (3,574 words)

Take comfort in this exploration of the “basic human impulse” of putting work off.

“The idea of the divided self, though discomfiting to some, can be liberating in practical terms, because it encourages you to stop thinking about procrastination as something you can beat by just trying harder.”

THE NEW GAWKER MEDIA

The New Gawker Media (Felix Salmon, Reuters, Dec. 1, 2010)

Time to read: 25 minutes (6155 words)

There were almost as many Gawker long reads this year as there were Insane Clown Posse stories. None revealed more about the business of Nick Denton’s blogging empire than Felix Salmon’s breakdown of the company’s operations.

“The problem with Gawker Media’s current model—and this is true of many other sites, too, including the Huffington Post—is that it’s based on pageviews and those tyrannical CPMs. It’s essentially a junk-mail direct marketing model.”

A Q&A WITH A VACUUM CLEANER SALESMAN

A Q&A with a Vacuum Cleaner Salesman (Mike Riggs, The Awl, Nov. 24, 2010)

Time to read: 25 minutes (6,342 words)

Tense, depressing, and sometimes very funny, interview with “Darrell,” a door-to-door salesman in Florida whose specialty is selling elderly people on products they don’t need.

“I was like, ‘Ma’am, it’s called a referral. We’re gonna call them, and we’re gonna tell them you referred us. I’m just being honest with you.’ She was like, ‘No, no.’ And I was like, ‘Ok, just write down their name,’ because we are going to f—ing do this.”

WHAT HAPPENED TO YAHOO

What Happened to Yahoo (Paul Graham, August 2010)

Time to read: 8 minutes (1,935 words)

Was it all that banner-ad money being thrown at them? Or their ambivalence about technology? Paul Graham offers theories as to why Yahoo has struggled.

“The company felt prematurely old. Most technology companies eventually get taken over by suits and middle managers. At Yahoo it felt as if they’d deliberately accelerated this process.”

TALES OF A BANKRUPT CULTURE

At Flagging Tribune, Tales of a Bankrupt Culture (David Carr, The New York Times, Oct. 5, 2010)

Time to read: 16 minutes (4,081 words)

An archived Times piece from the swinging, inappropriate 1970s? No, a stunning present-day account of eyebrow-raising behavior by executives at the troubled Tribune Company. (CEO Randy Michaels resigned soon after.)

“After CEO Randy Michaels arrived, according to two people at the bar that night, he sat down and said, ‘watch this,’ and offered the waitress $100 to show him her breasts. The group sat dumbfounded.”

WHY I SOLD ZAPPOS

Why I Sold Zappos (Tony Hsieh, Inc., June 1, 2010)

Time to read: 9 minutes (2,271 words)

The Zappos CEO reveals the events leading up to his company’s purchase by Amazon, and the internal tensions over preserving its famously familial corporate culture.

“The board wanted me, or whoever was CEO, to spend less time on worrying about employee happiness and more time selling shoes.”

A BULLY FINDS A PULPIT ON THE WEB

A Bully Finds a Pulpit on the Web (David Segal, The New York Times, Nov. 28, 2010)

Time to read: 24 minutes (5,881 words)

The story that introduced us to the term “utterly noxious retail.” Online retailer DecorMyEyes cheated, threatened and stalked its customers — and then claimed to earn better Google rankings because of it.

“He might also be a pioneer of a new brand of anti-salesmanship that is facilitated by the quirks and shortcomings of Internet commerce and that tramples long-cherished traditions of customer service, like deference and charm.”

See more Longreads 2010 “best-of” lists here.

Mark Armstrong is a digital strategist, writer and founder of Longreads, a community and Twitter service highlighting the best long-form stories on the web. His thoughts about the future of publishing and content can be found here.

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