Jane McGonigal on Gaming for Productivity
By Teddy Zareva
We recently featured The School of Life — the brainchild of an eclectic group of London artists, writers and philosophers, who attempt to address the needs of the modern self in the familiar college class format. Every Sunday, the School invites prominent cultural figures to “preach” about contemporary values and vices, in an attempt to bring back the Sunday Sermon within a modern secular context.
The School’s latest speaker was acclaimed game designer Jane McGonigal, who delivered one of our favorite TED talks this year — a provocative perspective on gaming and how it could change the world. In her sermon, On Productivity, Jane McGonigal uses her personal experience with games to challenge our definition of productivity. She urges us to examine the real value in our “productive” activities and whether they produce something that truly matters in the great scheme of humanity. She also shares the findings of a brand new, still unpublished, psychological study on happiness shedding light on the things we need in order to flourish.
We have this warped, moralistic view of productivity thanks largely to the faithful intertwining of these two things: the protestant work ethic, which is the idea that God wants us to be busy all the time, lest we have enough spare time to find ourselves sinning, intertwining it with the rise of modern capitalism where every person’s duty is to spend the precious days and hours of their lives, contributing to the gross domestic product, instead of enjoying them.” ~ Jane McGonigal
The talk is engaging, fun yet thought-provoking and well worth the full 45 minutes — think of it as a productive investment in your personal productivity.
McGonigal’s highly promising new book, Reality Is Broken: Why Games Make Us Better and How They Can Change the World, comes out in January and is already available for pre-order on Amazon.
Published November 12, 2010